Jul
30

Capcom reveals first details of Dragon's Dogma 2

Posted on Monday, 30 July 2012 at 7:08 PM by Riddick Vaako

Dragon Dogma 2

After word of the sequel which emerged on the internet earlier this month, Hideaki Itsuno director of hack-n-slash game, Devil May Cry has discussed and thrown some light on a few new features planned for Dragon's Dogma 2, and has also mentioned that the sequel will feature a bigger RPG universe than its predecessor. According to the interview with Japanese games magazine Famitsu, Itsuno reveals that in the first game they were only able to incorporate and finished the game development with approx 60% or 70% of ideas, some of the proposed concepts were not implemented and the size of the world map was only two-third of what they had initially decided to create . Amongst the ideas which were not used, he specifically mentioned a feature to create custom maps as well as the ability to vault/run on top of enemies to perform a jump grab manoeuvre.

 

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