
Developers of Bethesda's upcoming stealth-action title
Dishonored have chosen to reveal a few more bits
of info about the game. First off, the save system features both
checkpoints AND manual saving options
(except during combat). Secondly, there will be four
difficulty levels involving varied factors such as
"enemy perception, damage and responsiveness, as well as health and
mana potion potency. Easy also causes part of your health to
regenerate over time (insert obligatory mocking/scornful/superior
laugh here)." And finally, stealth revolves around
enemy perception, i.e., as long as the
player remains hidden/unseen. So my guess is that lean option and
Darkvision ability is going to be pretty handy for those of us who
chose the sneaky perfectionist assassin way. Watch these two videos
here to get an idead of the
varied gameplay styles one can choose from.
Source: Bethblog